V-Ray Next for Rhino is much more than a do-it-all smart renderer that creates gorgeous images of your designs. It is also a full suite of tools to help you accomplish more in Rhinoceros than ever before. V-Ray Next makes it easier to manage everything in your scene – even the crazy complex ones. It is 50% faster overall, with GPU rendering 2x as fast and 7x faster using the Adaptive Dome Light. V-Ray Next for Rhino is compatible with Rhino 5 and 6 on Windows only.
Superior Grasshopper support:With V-Ray Next, you can do more in Grasshopper than ever before and get advantage of powerful capabilities. Render your parametric designs directly without “bakes” or exports. Animate Grasshopper definitions as well as cameras and sun, and measure real-world illumination values – all right in Grasshopper.
-Adaptive Dome Light: Render faster, cleaner and more accurate image-based lighting that’s up to 7x faster. The new Adaptive Dome Light also removes the need to set up Portal lights for interiors.
-Powerful asset management: The new asset management system helps you keep track of everything in your scene and streamlines your entire workflow. Now it is quick and easy to preview and manage lights, materials, textures and more all from a single location.
-Simplified Render controls: V-Ray Next for Rhino includes a redesigned interface that is more intuitive and easy to use. From the new camera layout to the simplified render controls, you’ll spend less time navigating and more time designing.
-Material metalness: The V-Ray Material adds native support for metallic reflections (Metalness) for greater compatibility with PBR materials from applications like Substance Designer.
-Automatic exposure & white balance: Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.
-Optimized materials: V-Ray materials have been fine-tuned for faster render speeds, improved GPU rendering, and Chaos Cloud compatibility
-Licensing and backward compatibility: The upgrade to V-Ray Next for Rhino will allow customers to use either V-Ray Next for Rhino or V-Ray 3 for Rhino. V-Ray 3 for Rhino Workstation licenses will work with V-Ray Next Render Node licenses. V-Ray Next for Rhino will work only with V-Ray Next Render Node licenses (Perpetual and Rentals). With the launch of V-Ray Next for Rhino, support for V-Ray 1.5 and 2.0 for Rhino is discontinued.
OS:Windows 7,Windows 8.1,Windows 10(64-bit versions only)
CPU:Intel® Pentium ® IV or compatible processor with SSE3 support.
RAM:4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file
Rhino 5:Rhino 5.14 or later
Rhino 6:Rhino 6.6.18117 or later
V-Ray Next Build 4.10.02
– Allow dragging .vrmesh and .vrscene files on the Rhino viewport
-Add the Chaos Cloud client app installer to the V-Ray for Rhino installer
-Imprecise setting of the current frame by clicking on the animation timeline
-Account for duplicating file output suffixes when batch-rendering a sequence of .vrscene frames
-Save only VFB History settings to the fbs file.
-Layer visibility does not affect sub-layer objects in Interactive render
-Fix issues caused by the simplified VROPT introduced in 4.00.02
-Update Chaos Cloud client app installer to v1.6.0
-Update Rhino SDK to 6.18.19266
-“Upgrade Components” option causes issues with Light component
-V-Ray does not update tiling changes during Interactive Rendering
-Modifying unassigned materials causes interactive render updates
-Changes to Displacement parameters do not update during Interactive rendering
-Disproportional dropdowns size in the object properties panel on High DPI monitors
-Antialising filter resetting when project is reopened
-Modifying a custom Sun light during interactive rendering breaks its connection to the Sky in the environment
-V-Ray does not respect disabled tiling control of Rhino textures
-Object selections in any ortho projection mode cause a scene refresh during Interactive rendering
-No interactive rendering update when overwriting one Rhino material with another by drag&dropping it
-On Win 7 and 8.1 VFB dropdown elements sink behind the main window
-Lens Effects scratches/dust options are not getting saved
-Slow loading of specific proxy in Grasshopper
-Material Override cannot be applied to the Rhino Ground Plane
-The V-Ray Exporter’s Open functionality does not work with animation file sequences
-Light Rig Dome produces differences in Refraction
-Content menu for Material from File node in Grasshopper does not appear
-Proxy viewport meshes does not get refreshed if snapshot is restored
-V-Ray prevents Rhino from accepting images dragged over its viewport
-Guess Lens Shift stops working if camera properties are manually typed
-Edu builds render VRScan materials with watermark
-Crash restoring snapshot with hidden V-Ray geometry
-Crash upon converting Rhino material